Wipeout Hd Ps3
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WipEout HD has 51 trophies that can be earned. View all the trophies here. WipEout HD takes its tracks from the previously released PSP WipEout titles; WipEout Pulse and Pure. Fortunately, the game bears no resemblance to any handheld game when it comes to graphical performance. Running in 1080p full HD and 60 frames per second it looks spectacular.
Adrenaline Begins Where Gravity EndsGenre:RacingProtagonist:N/APlatforms:Playstation 3Release Date:EU/NA: 25th September 2008JP: 29th October 2008EU: 16th October 2009 (Retail)Developer:Sony Studio LiverpoolPublisher:Sony Computer EntertainmentFranchise:WipEoutPrevious Game:WipEout PulseNext Game:WipEout HD is a futuristic racing game developed by Sony Studio Liverpool and published by as a downloadable title in late September 2008 in Europe and North America, and late October of the same year in Japan. A retail version of the game with the Fury expansion was released in Europe on the 16th October 2009. It is available only onIt was later released along with the Fury expansion and WipEout 2048 together on as part of the WipEout Omega Collection.Note: This page will only cover the PS3 version. Contents.GameplayThe game is a racing game that puts the player in control of one of various anti-gravity ships as part of the FX350 anti-gravity racing league.
It features the same courses from the two PSP games, WipEout Pure and WipEout Pulse. Each team has ships with varying stats in Speed, Thrust, Shield, and Handling. Four speed settings are available to select from: Venom is the slowest setting, then Flash, Rapier, and Phantom, the fastest setting in a standard race.
The game also includes combat elements by running over weapon pads scattered around each course; yellow pads provide strong offensive weapons like rockets, and green pads provide defensive options like turbo or shield. The Fury expansion adds new courses, three new modes, and 13 ship models with different stats.Why It Rocks. Super fast racing action!
WipEout HD has left me agitated and dissatisfied. Before the usual suspects scamper off to post a comment, with their PS3lols at the ready, perhaps I should clarify. WipEout HD has left me agitated and dissatisfied because the crisp 1080p visuals and rock solid 60fps presentation have made me realise just how compromised the Great HD Gaming Revolution has been.
We've become so accustomed to accepting 720p resolutions and mostly stable 30fps frame rates as the best we can expect that when something really does take full advantage of the display technology available, it can't help make everything else look like a half measure.
In other words, WipEout HD looks f**king phenomenal.
I'm usually the last person to care about the minutiae details of a game's technical presentation, provided the experience is fun. I'm also a firm believer that gameplay is vastly more important than graphics. Download game legendary heroes moba offline mod apk. Yet with WipEout HD the presentation and graphics are arguably the most important elements, since the gameplay is mostly a known quantity - with tracks and features ported across from WipEouts Pure and Pulse on the PSP.
For this generously priced PS3 version (it's GBP 11.99), you get eight tracks culled from the two PSP titles, Pure and Pulse, both of which caused Tom to excitedly rub oily 9/10s all over their firm oak-like thighs. Vineta K, Anulpha Pass, Chengou Project, Sebenco Climb, Ubermall and Sol 2 all appear from WipEout Pure, and are joined by Moa Therma and Metropia from WipEout Pulse. More are planned as downloadable extras, of course.
Progression through the campaign mode also takes it cue from Pulse, with a hexagonal grid structure opening up access to adjacent events as you win medals. The campaign is broken down into eight events ranging from Uplift (easy-peasy) to Meltdown (ohmygodwhatshappening) with each new event unlocking as you earn enough points.
Control is exactly as you'd expect, with acceleration and airbrakes still your twin lifelines in the rough and tumble world of high speed futuristic racing. Memorising and hitting the turbo pads remains the key to success. Learning which ramps and jumps can be used to pull off a speed-boosting barrel roll can be the difference between gold and bronze. Weapon deployment is mapped to the square button, while circle allows you to absorb unwanted weapons to repair ship damage.
You can also make use of the optional Sixaxis motion sensing feature, and the game can lay claim to being one of the first PS3 titles to find a truly intuitive use for the function. Motion control comes in two flavours - pitch and steering, or just pitch. Opt for the former and tilting the joypad controls the entire craft. It's fiendishly difficult, if only because it's an entirely new way of playing.